33 lines
854 B
C#
33 lines
854 B
C#
using UnityEngine;
|
|
|
|
namespace EventPartnerGather.Mining
|
|
{
|
|
public class CharacterAnimationReceiver : MonoBehaviour
|
|
{
|
|
private EventPartnerMiningCharacterController _characterController;
|
|
private void OnAnimEnter(string args)
|
|
{
|
|
_characterController?.OnAnimEnter(args);
|
|
}
|
|
|
|
private void OnAnimEvent(string args)
|
|
{
|
|
_characterController?.OnAnimEvent(args);
|
|
}
|
|
|
|
//
|
|
private void OnAnimEnd(string args)
|
|
{
|
|
_characterController?.OnAnimEnd(args);
|
|
}
|
|
|
|
private void OnDestroy()
|
|
{
|
|
_characterController = null;
|
|
}
|
|
public void SetCharacterController(EventPartnerMiningCharacterController characterController)
|
|
{
|
|
_characterController = characterController;
|
|
}
|
|
}
|
|
} |