Files
ft/Client/Assets/Scripts/EventPartnerGather/Mining/CharacterAnimationReceiver.cs
2026-06-29 21:18:33 +08:00

33 lines
854 B
C#

using UnityEngine;
namespace EventPartnerGather.Mining
{
public class CharacterAnimationReceiver : MonoBehaviour
{
private EventPartnerMiningCharacterController _characterController;
private void OnAnimEnter(string args)
{
_characterController?.OnAnimEnter(args);
}
private void OnAnimEvent(string args)
{
_characterController?.OnAnimEvent(args);
}
//
private void OnAnimEnd(string args)
{
_characterController?.OnAnimEnd(args);
}
private void OnDestroy()
{
_characterController = null;
}
public void SetCharacterController(EventPartnerMiningCharacterController characterController)
{
_characterController = characterController;
}
}
}