Files
2026-06-29 21:18:33 +08:00

14 lines
309 B
C#

using System;
using Script.RuntimeScript.GameLogic;
using UnityEngine;
namespace Script.RuntimeScript.model.Data
{
public class PropData
{
public int PropId = 0;
public Vector3 LocalPos = Vector3.zero;
public bool IsOk = false;
}
}