29 lines
885 B
C#
29 lines
885 B
C#
using System.Collections;
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using System.Collections.Generic;
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using TMPro;
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using UnityEngine;
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using UnityEngine.UI;
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public class PinballRewardItem : MonoBehaviour
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{
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public GameObject bar_root;
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public Image bar;
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public GameObject bg_done;
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public GameObject bg_next;
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public GameObject bg_lock;
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public List<RewardItemNew> rewardItems;
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private void Reset()
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{
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bar_root = transform.Find("bg_bar").gameObject;
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bar = transform.Find("bg_bar/bar").GetComponent<Image>();
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bg_done = transform.Find("bg_done").gameObject;
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bg_next = transform.Find("bg_next").gameObject;
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bg_lock = transform.Find("bg_lock").gameObject;
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rewardItems = new List<RewardItemNew>();
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for (int i = 1; i < 3; i++)
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{
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rewardItems.Add(transform.Find($"reward/reward{i}").GetComponent<RewardItemNew>());
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}
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}
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}
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