Files
2026-06-29 21:18:33 +08:00

25 lines
663 B
C#

// 管理
using UnityEngine;
namespace YiDun.Protector
{
public class YiDunProtector
{
public static YiDunManager GetManager()
{
// if (YiDunManager.Instance != null)
// {
// return YiDunManager.Instance;
// }
var yiDunManagerGo = GameObject.Find("YiDunManager");
if (!yiDunManagerGo)
{
yiDunManagerGo = new GameObject("YiDunManager");
GameObject.DontDestroyOnLoad(yiDunManagerGo);
YiDunManager.Instance.BindTo(yiDunManagerGo);
}
return YiDunManager.Instance;
}
}
}