25 lines
663 B
C#
25 lines
663 B
C#
// 管理
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using UnityEngine;
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namespace YiDun.Protector
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{
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public class YiDunProtector
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{
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public static YiDunManager GetManager()
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{
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// if (YiDunManager.Instance != null)
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// {
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// return YiDunManager.Instance;
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// }
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var yiDunManagerGo = GameObject.Find("YiDunManager");
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if (!yiDunManagerGo)
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{
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yiDunManagerGo = new GameObject("YiDunManager");
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GameObject.DontDestroyOnLoad(yiDunManagerGo);
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YiDunManager.Instance.BindTo(yiDunManagerGo);
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}
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return YiDunManager.Instance;
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}
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}
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} |