Files
ft/Client/Assets/Scripts/UI/PinballUncountable/PinballUncountableMultiplierPopupView.cs
2026-06-29 21:18:33 +08:00

24 lines
658 B
C#

using UnityEngine;
using TMPro;
public class PinballUncountableMultiplierPopupView : MonoBehaviour
{
[SerializeField] private GameObject goNormal, goMore, goMax;
[SerializeField] private TMP_Text textMultiplier;
private void Awake()
{
gameObject.SetActive(false);
goNormal.SetActive(false);
goMore.SetActive(false);
goMax.SetActive(false);
}
public void Show(int multiplier, bool isMax)
{
goNormal.SetActive(!isMax);
goMax.SetActive(isMax);
gameObject.SetActive(false);
gameObject.SetActive(true);
textMultiplier.text = 'x' + multiplier.ToString();
}
}