Files
ft/Client/Assets/Editor/ImportProcessor.cs
2026-06-29 21:18:33 +08:00

11 lines
274 B
C#

using UnityEngine;
using UnityEditor;
public class ImportProcessor : AssetPostprocessor
{
void OnPreprocessModel()
{
ModelImporter importer = assetImporter as ModelImporter;
importer.materialImportMode = ModelImporterMaterialImportMode.None;
}
}