17 lines
723 B
C#
17 lines
723 B
C#
using System.ComponentModel;
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namespace io.github.hatayama.uLoopMCP
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{
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public class SimulateKeyboardSchema : BaseToolSchema
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{
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[Description("Keyboard action: Press(0) - one-shot key tap (Down then Up), KeyDown(1) - hold key down, KeyUp(2) - release held key")]
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public KeyboardAction Action { get; set; } = KeyboardAction.Press;
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[Description("Key name matching the Input System Key enum (e.g. \"W\", \"Space\", \"LeftShift\", \"A\", \"Enter\"). Case-insensitive.")]
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public string Key { get; set; } = "";
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[Description("Hold duration in seconds for Press action (default: 0 = one-shot tap). Ignored by KeyDown/KeyUp.")]
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public float Duration { get; set; } = 0f;
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}
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}
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