18 lines
671 B
C#
18 lines
671 B
C#
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using UnityEngine;
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namespace Assets.Scripts.UI.OfferSweep
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{
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public class OfferSweepPackCell_Final : OfferSweepPackCell
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{
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private void Awake()
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{
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_rewardItemNews = this.transform.Find("bg_shell/RewardContent/reward").GetComponentsInChildren<RewardItemNew>();
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locked = this.transform.Find("bg_shell/RewardContent/frame_free/locked").gameObject;
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bg_done = this.transform.Find("bg_shell/RewardContent/bg_done").gameObject;
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bg_reward = this.transform.Find("bg_shell/ProgressContent/bg_reward").gameObject;
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fxAnimation = this.GetComponent<Animation>();
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InitUI();
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}
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}
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} |